The speed of a network is generally defined as throughput: how many megabits or gigabits your network can pump through its pipes in the course of a second. That's certainly important, but there's ...
Stephen Shankland worked at CNET from 1998 to 2024 and wrote about processors, digital photography, AI, quantum computing, computer science, materials science, supercomputers, drones, browsers, 3D ...
The selfhosting community is an interesting and useful part of the Internet dedicated to removing one’s own services and data from the cloud and hosting it on their own servers, often on hardware that ...
In anInformationWeekarticle published a decade ago, a large global investment bank stated that every millisecond lost results in $100m per annum in lost opportunity [1]This article is still quoted ...
The advances in digital distribution have changed the game industry in the same dramatic way they changed music, video, newspaper, and book publishing. In fact, Newzoo projects the global video game ...
Latency is the enemy of interactive audio and video. Packets that take too long to get to their destination are as good as lost, and that lowers the quality of the audio or video connection.
Network latency determines how long it takes for data to reach its destination. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Latency is the ...