Spatial Design, Breaking the 2D Paradigm,' a new book by Dominique Wu, puts forth design principles for spatial computing, XR, and AI-driven immersive experiences.
War of the Monsters was one of the most inventive fighting games released for the PlayStation 2, and it deserves a modern ...
“Zootopia 2,” “Elio,” “Little Amélie or the Character of Rain” and “Arco” all delve into deep musings on self-identity, ...
This year, games that did traditional things very well and games that broke the mold completely rose to the top ...
For many players growing up in the 1990s, some of the most joyful memories came not from pushing technology forward, but from games that refined what already worked. Tight controls, expressive art, ...
In a web culture increasingly pushing people to close their laptops for good, creatives are moulding new internets – the ...
Blue Ridge Seventh grader Hadley Hayes has been recognized as a middle school student of the month for being a well-rounded student who consistently gives her best effort, enjoys helping others ...
The "I Want" song is vital to Disney's movie formula, with the studio producing many all-time greats, like The Little Mermaid ...
The iPhone Fold introduces a sophisticated book-style foldable design, providing users with the versatility to transition ...
Bronzit explains why the opening shot from 'The Three Sisters' is his favorite, and what he teaches aspiring animators about ...
From stop motion monsters to flying beds, these '70s-era fantasy films still have the power to dazzle audiences with their ...
Will Eisner is known as the father of the graphic novel for his 1978 publication A Contract with God and Other Tenement Stories. The milestone in sequential art was deeply personal, written a few ...