Abstract: Motion capture systems are used to gauge the kinematic features of the motion in numerous fields of research. Despite superb accuracy performance, the commercial systems are costly and ...
If the Azure Kinect SDK is not working the way you expect it to, then please report that with a GitHub Issue. Please review the list of open Issues to see if one is already open. Please review all ...
Welcome to the Azure Kinect Sensor SDK! We hope you can use it to build many great applications and participate in the project. Don't be shy to ask questions, and ...
Romeo is a writer, gamer, PR practitioner, podcaster, and pro wrestler who's been playing for nearly his whole life. Since getting a Famicom at 4 or 5 years old, he's never stopped playing, whether it ...
Microsoft has decided to end production of its Azure Kinect Developer Kit. The Kit will still be available through Microsoft’s partner ecosystem moving forward. Existing Azure Kinect Development Kit ...
Orbbec, a developer of 3D vision systems, announced a suite of products developed in collaboration with Microsoft based on its indirect time-of-flight (iToF) depth-sensing technology that was brought ...
Microsoft has been at the forefront of depth-sensing camera technology for over ten years. Their innovations have found applications in various products, from the Xbox’s controller-free gaming to the ...
Microsoft today released the final Kinect for Windows SDK 2.0, which you can download now for free directly from Microsoft.com. The launch means developers can now finalize their apps for the Kinect ...
After Xbox head Phil Spencer tweets about a console power boost, the company confirms units without Kinect can access more of its GPU. Nick Statt was a staff reporter for CNET News covering Microsoft, ...
Stewart Tansley is a Director at Microsoft Research Connections. He is responsible for Microsoft’s academic research partnerships related to Natural User Interface (NUI), especially device-oriented, ...
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