Open-world games started to get big because of The Elder Scrolls 5: Skyrim in 2011. There were open-world games before that, ...
For technical details, see blog post: UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ For advanced tips, see blog post: Extends UnityWebRequest via async decorator pattern — ...
Abstract: This paper focuses on a distributed nonsmooth composite optimization problem over a multiagent networked system, in which each agent is equipped with a local Lipschitz-differentiable ...
Abstract: In practical cell-free (CF) massive multiple-input multiple-output (MIMO) networks with distributed and low-cost access points, the asynchronous arrival of signals at the user equipments ...