Explore how game engine performance shapes graphics, with an objective Unreal Engine vs Unity game engine comparison to help ...
Abstract: Branch Target Buffer (BTB) plays an important role in modern processors. It is used to identify branches in the instruction stream and predict branch targets. The accuracy of BTB is highly ...
Abstract: Depth buffer bandwidth minimization with depth filter plays an important role in designing low power graphics processors. In this paper, an efficient adaptive tile depth filter (ATDF) ...