
Action Replay Problems (Page 1) / Support / DeSmuME forums
Jan 5, 2009 · Hey I've been having an action replay problem. Not sure why it does this but every time I put in a code it cuts part of the code out so the code doesn't work. for example this code 94000130 …
black screen (Page 1) / Support / DeSmuME forums
Sep 28, 2020 · stop using savestates. save in-game freqently, close desmume, open it again, and load your in-game save
Problem with getting roms to load on DeSmuME
Mar 17, 2007 · As the title to the posts suggests, I am having difficulties getting roms to load on DeSmuME. I am facing the same problem that the member isa is facing as described in the post …
Dragon Quest V refuses to load properly (Page 1 ... - DeSmuME
Jan 5, 2009 · File<Open ROM, I've also tried dragging it into the desmume window and it does the same thing. Edit: I should note that I can view the games info via "ROM info", so at the very least the client …
jade.raymon's profile / DeSmuME forums
Personal Username jade.raymon Title Member Real name Jade Raymon Location Toronto, Canada User activity Posts 0 Registered 2023-09-01
Mac Controls (Page 1) / Support / DeSmuME forums
Feb 10, 2009 · Re: Mac Controls Afaik, overwriting the ini file will do, but probably there's a better way of doing it (with a text editor, if it's a text file, for example).
using save file from DeSmuMe 9.4 on 9.5 (Page 1) / Support / …
Dec 20, 2009 · I'm trying to play pokemon Pearl on my 9.5 but it doesn't read the save states, so i'm trying to use the save files. I read that you have to save your progress using your in game saves …
hello, i have a problem with the touchscreen. (Page 1 ... - DeSmuME
Nov 29, 2020 · so, the touchscreen works pretty well for the most part on dsmume, it works with my touchscreen laptop well. but at random points for 5 touches or so it stops inputing the touch, which is …
MAC Problem (Page 1) / Support / DeSmuME forums
Oct 12, 2014 · The Frame Advance feature is not available on the Mac DeSmuME release version (v0.9.10 as of this writing). This feature was only added on SVN build r4965. Offline Pages: 1 Index » …
Lunar Knights - black screen (Page 1) / Compatibility / DeSmuME forums
Jan 5, 2009 · I am using 0.9.11, 64bit edition. Edit: 32bit edition also has the same problem. For portions of Lunar Knights, such as the introduction of Konami/Kojima Production logos, the title screen, and …